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You can replenish your health with bandages or food you can cook and the first time you eat a new recipe your health is permanently increased. It is sort of a light survival game, but there are no needs, you only have a health bar. Combat is a simple swing dodge mechanic, but it’s very smooth and responsive and you do need to be careful to not get overwhelmed because enemies do hit hard. There’s enough enemy variety and each part of the map gets something new. Hey, you need their skins and meat for survival, don’t judge. In the process of smashing with glee, collecting and building stuff, you’ll get to whack some enemies and some wildlife.
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More importantly, populated by sooooo many things for you to smash, destroy and pulverize into pieces, collect what remains and then use those remains to craft or upgrade one of the bajillion things available to you. You start the game emerging from an underground shelter after who knows how many years of isolation into a world completely abandoned and populated by things that want to eat your face off. Good thing you can turn them off, but I wouldn’t raise an eyebrow if they somehow magically poofed out of the game. Monsters are creepy, menacing and some of them sound downright chilling and the ambience feels lonely despite cutesy visuals. There are no dark, creepy corners, black shadows and streaks of light through dirty windows, but the world still looks abandoned, desolate and taken over by nature. I’ll just go whack that toaster, pull out all the electronics and then go plant me some corn.” “Yeah, everything went down the toilet, but I’m good. It may not be everyone’s cup of tea, but they give those laid back, pleasant apocalypse feels. Visuals are bright, colorful and remind me of Torchlight. The developers really seem to know where they want to take the game and what that path will be. It’s always a breath of fresh air to see a well made game that shows you what the complete product might actually feel and look like instead of throwing crumbs your way for months on end. Main menu text says it’s in alpha stage and the amount of content and stuff to do is huge. Dysmantle is a really slick, polished and competent Early Access game with an abundance of content even at this early stage.
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